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dkerin said:I watched before reading the changes you listed, and loved that I had to ask myself if that Star Destroyer was there in the original or not.
After hearing the feedback, I've tweaked a few things about the opening but it's mostly the same, except:
- Added animated clouds to the fake Fox/Disney titlecard, so it looks even more OT style. I cut up a photo of clouds and arranged them in a similar formation to the classic Fox title.
- Faded the SW logo out slightly later to time with the TN1 reference.
- Reconfigured the justification of the crawl text. In blender there is the option of "Justified" and "Flush". IMO neither is perfect to recreate the way the words and letters are spaced in a classic SW crawl but I decided that "Flush" was closer to the correct look. "Flush" was what DigMod's crawl guide suggested in the first place, silly me .
- Adjusted the way the crawl disappears when it reaches the top of the screen. I had it hitting the invisible line where it starts fading too early and the fade line was too soft. The final dissolve has been re-timed too.
(Password: fanedit.org
Just so there is something different to see, I've let the video play on over the "Blue Milk fanservice" shot. I've altered it so the camera pans "hand held" style following Lyra's movement across the kitchen. I think this eliminates the distraction caused by the slow zoom in on the cup of blue milk... at least I found it distracting?
By the way @"DigModiFicaTion" , I employed a technique I've used many times in fanedits to make digital things look less digital. So on the crawl, I used the "Quick Blur" filter (set to 0.001), followed by the "Sharpen" filter (set to 0.200). I find this gives FX elements a more imprecise/organic feel and softens harsh digital edges, when one is trying to get that 70s FX feel. A similar thing can probably be done in blender I imagine but then again, it's handy to have the crawl sharp so the background can be matted out accurately in Vegas (or other NLE).