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After over 18 months work (6 months planning, 12 months editing) it is finally here: the sequel we should have got in 2003.
Dangermouse Productions is proud to present:
The Matrix 2.0
An epic new story that will blow your mind.
A taut, action-packed sequel that will captivate you.
A movie that questions whether we are all victims of causality - or captains of our fate.
Forget Reloaded and Revolutions. The Matrix 2.0 is here.
COVER ART
<<I'm not amazing at this, so if someone would like to design something that kicks ass, I'd be most appreciative!>>
INTENTION:
To create a sequel worthy of the first movie: intense action, interesting and unique characters, and discussions as to the nature of existence.
Teaser Trailer
Release Trailer
Trailer: Neo
The Matrix sequels as you have never seen them before.
Imagine a world where Reloaded and Revolutions don't exist.
Imagine a world where the return to the Matrix is as exciting as the first time you jacked in.
Imagine a world where the humans take the fight to the Machines, instead of wallowing in a morass of self-pity and depression.
Imagine a world where the population of Zion consists of more than cardboard, square-jawed, muscle-bound, non-believing boneheads - played by a cast of extras rejects.
Imagine a world with no Kid, no Link, no Zee, no Bane, no endless clichéd war scenes, no boring upside-down Hell Club fight, no plodding council scenes, no emo, no Temple speech, no Councillor Hamann, no Neo-worship, no rave, no blindness, no endless empty words, no train station, no program families, no Machine City, and no superpowers.
Imagine a world where love wins and Trinity lives.
Imagine a world where the sequel is snappy, taut, action-packed, and cool.
You can begin to believe.
The Matrix 2.0 is here.
Free your mind. Again.
EDIT DETAILS
A completely new story, which maintains the connection (in terms of characters, story, and philosophy) with The Matrix (1).
245 visual cuts.
Over 250 audio cuts.
No scene left untouched (usually cut down for bloat)
Combined runtime of 2h18 and 2h09 (4h27) cut down to a mind-blowing 1h36 minutes!
This fanedit has been bubbling away in the back of my mind ever since I saw the dog poo called "Revolutions". It was an epic disappointment, full of vacuous action, cliched war scenes you never wanted to see again, drivel masquerading as dialogue, an insipid "hero", and a philosophy ("Because I choose to") at odds with the story (Neo just trodded a pre-determined path to the Machine City - duh! No choice there - it was "destiny").
I thought about (and discussed) often the flaws in the sequels - where they went so wrong, and how. A glimmer of a silver thread of a story started to emerge: one where the "look at us, we're so clever" stuff was dropped, but the essential questions of life were raised: choice, free will, predestination, salvation.
After trying my hand at Spiderman 3 and excising Sandman successfully, I thought it was time to turn to The Matrix 2.0.
It was clear to me that the stuff in Zion was irrelevant to the story and philosophy. Most of the scenes were utter crap as well, so that was an easy decision.
It was also clear that much of the action was overblown and so long that it became boring. Skilful wielding of the editors scissors could reveal some really AWESOME action (and it did!).
Secondary characters with rubbish dialogue and no personalities who were given WAY too much screentime were cut down to secondary characters again (Link, Locke, Hammer crew) - and were much stronger for it. Others were cut completely (Kid, Zee, Hamann, everyone in Zion).
The toughest part of the edit was the middle passage, where the three crews join up to get Neo to the Source. It was tough because I did not, at all, have the scenes I needed. At all. It sucked. And took about 3 months to get right.
The second toughest was the peace treaty. I tried loads of approaches: layering sounds over a blank screen, a computer text printout, a vision through the TV's in the Architects office, my own "special effects" (which looked awful!). In the end, the solution was elegant and simple: don't show it, simply assume it. Tadaaa! And, funnily enough, it worked!
Integrating scenes from 2 and 3 was not as tough as I thought it would be. I remember watching a rough cut about 2 months in and thinking "this could work". Little did I know that 10 months of headaches were in wait!
Essential to the final product was the community here at fanedit.org. Without you guys this movie would not have been anywhere near as good as it is. A special shout-out to STANKPAC who used many hours previewing on the film and commenting and suggesting cool solutions. Many thanks man!
Nightstalkpoet, havok1977 and eldiablosuizo were also previewing guinea pigs who set aside time to watch and comment. Thanks guys - your comments were most helpful.
Also bluejayone for his help and everyone else - THANKS!
NEW STORY DESCRIPTION (no cutlist - everything's been cut and re-arranged: this is a completely new movie!)
FORMATS
1.08GB mkv (h.264) 5.1 sound. Available NOW.
DVD-5 NTSC 5.1 sound. Including special features (trailers and commentary track). Out soon.
DVD-9 NTSC 5.1 sound. As above in higher quality.
PREVIEW
Here's a 13 minute preview of minutes 10 to 23 showing both story/philosophy edits (in Neo conversation with the Oracle) and action edits (in Neo's fight with Smith).
Now you can see what kind of ride you're in for.....!
Dangermouse Productions is proud to present:
The Matrix 2.0
An epic new story that will blow your mind.
A taut, action-packed sequel that will captivate you.
A movie that questions whether we are all victims of causality - or captains of our fate.
Forget Reloaded and Revolutions. The Matrix 2.0 is here.
COVER ART
<<I'm not amazing at this, so if someone would like to design something that kicks ass, I'd be most appreciative!>>
INTENTION:
To create a sequel worthy of the first movie: intense action, interesting and unique characters, and discussions as to the nature of existence.
The Matrix sequels as you have never seen them before.
Imagine a world where Reloaded and Revolutions don't exist.
Imagine a world where the return to the Matrix is as exciting as the first time you jacked in.
Imagine a world where the humans take the fight to the Machines, instead of wallowing in a morass of self-pity and depression.
Imagine a world where the population of Zion consists of more than cardboard, square-jawed, muscle-bound, non-believing boneheads - played by a cast of extras rejects.
Imagine a world with no Kid, no Link, no Zee, no Bane, no endless clichéd war scenes, no boring upside-down Hell Club fight, no plodding council scenes, no emo, no Temple speech, no Councillor Hamann, no Neo-worship, no rave, no blindness, no endless empty words, no train station, no program families, no Machine City, and no superpowers.
Imagine a world where love wins and Trinity lives.
Imagine a world where the sequel is snappy, taut, action-packed, and cool.
You can begin to believe.
The Matrix 2.0 is here.
Free your mind. Again.
EDIT DETAILS
A completely new story, which maintains the connection (in terms of characters, story, and philosophy) with The Matrix (1).
245 visual cuts.
Over 250 audio cuts.
No scene left untouched (usually cut down for bloat)
Combined runtime of 2h18 and 2h09 (4h27) cut down to a mind-blowing 1h36 minutes!
This fanedit has been bubbling away in the back of my mind ever since I saw the dog poo called "Revolutions". It was an epic disappointment, full of vacuous action, cliched war scenes you never wanted to see again, drivel masquerading as dialogue, an insipid "hero", and a philosophy ("Because I choose to") at odds with the story (Neo just trodded a pre-determined path to the Machine City - duh! No choice there - it was "destiny").
I thought about (and discussed) often the flaws in the sequels - where they went so wrong, and how. A glimmer of a silver thread of a story started to emerge: one where the "look at us, we're so clever" stuff was dropped, but the essential questions of life were raised: choice, free will, predestination, salvation.
After trying my hand at Spiderman 3 and excising Sandman successfully, I thought it was time to turn to The Matrix 2.0.
It was clear to me that the stuff in Zion was irrelevant to the story and philosophy. Most of the scenes were utter crap as well, so that was an easy decision.
It was also clear that much of the action was overblown and so long that it became boring. Skilful wielding of the editors scissors could reveal some really AWESOME action (and it did!).
Secondary characters with rubbish dialogue and no personalities who were given WAY too much screentime were cut down to secondary characters again (Link, Locke, Hammer crew) - and were much stronger for it. Others were cut completely (Kid, Zee, Hamann, everyone in Zion).
The toughest part of the edit was the middle passage, where the three crews join up to get Neo to the Source. It was tough because I did not, at all, have the scenes I needed. At all. It sucked. And took about 3 months to get right.
The second toughest was the peace treaty. I tried loads of approaches: layering sounds over a blank screen, a computer text printout, a vision through the TV's in the Architects office, my own "special effects" (which looked awful!). In the end, the solution was elegant and simple: don't show it, simply assume it. Tadaaa! And, funnily enough, it worked!
Integrating scenes from 2 and 3 was not as tough as I thought it would be. I remember watching a rough cut about 2 months in and thinking "this could work". Little did I know that 10 months of headaches were in wait!
Essential to the final product was the community here at fanedit.org. Without you guys this movie would not have been anywhere near as good as it is. A special shout-out to STANKPAC who used many hours previewing on the film and commenting and suggesting cool solutions. Many thanks man!
Nightstalkpoet, havok1977 and eldiablosuizo were also previewing guinea pigs who set aside time to watch and comment. Thanks guys - your comments were most helpful.
Also bluejayone for his help and everyone else - THANKS!
NEW STORY DESCRIPTION (no cutlist - everything's been cut and re-arranged: this is a completely new movie!)
The Matrix 2.0: A synopsis.
At the beginning of the movie we find out that the Machines have decided to wipe out Zion once and for all: the threat of Neo has grown too large, and the Equation Anomaly (choice) needs to be brought back under control. Since this is not possible through the Matrix (their Agents are easily dispatched by Neo), the Machines attack in the real world through thousands of Sentinals burrowing toward Zion.
The Oracle calls Neo to tell him that the only way to save Zion is to get to the Source, the Machine mainframe. It is later revealed that she wants him to do this in order to bargain for peace in return for destroying Smith. She has foreseen Smith spreading like a virus throughout the Matrix, and thereby threatening the survival of the Machines and Humans alike. She knows that only Neo can stop him, since Neo is his opposite: the anti-virus to Smith's virus.
(Smith then appears and declares that he has been set free by Neo - and reveals that he has chosen to use that freedom to remake everyone in his image. Despite making numerous copies of himself, Smith is unable to beat Neo.)
To get to the Source Neo needs to rescue the Keymaker - someone with intimate knowledge of the "back doors" or programmers access in the Matrix.
The Keymaker is being held by the Merovingian - a man with considerable power in the Matrix, but who has chosen to use that power for his own gain, rather than the good of others. His wife, Persephone, values experience and power above all else. She manipulates her husband as he manipulates others, and manipulates Neo into making a morally ambiguous choice merely for her own amusement and pleasure. In return she takes them to the Keymaker - but the Merovingian discovers what is happening and a huge battle ensues. Neo is split up from the rest of the group, who engage in a high speed running battle on the freeway with the Merovingian's goons, and Agents of the system who view the Keymaker as a major threat.
The Keymaker is ultimately rescued, but the Machines are running a search and destroy mission in the real world for the Human ships. They stumble across the Nebuchadnezzar and destroy it. The crew escape, but Neo now has no way to jack in. Neo has also realised that reaching the Source and fighting Smith may well be his demise. Will he follow the path of the One? Or turn aside?
Another Human ship, the Hammer, running search and rescue, finds the crew of the Nebuchadnezzar, and soon after finds another Human ship the Logos, lying disabled. Neo announces he's ready to get to the Source, and the three crews join together to subvert the security systems. Once the others have got Neo to the Source, they will be unable to do anything more for him, and instead must race back to Zion to assist in the battle. Since Neo will have to stay longer than anyone else at broadcast depth, he decides to take one of the ships, while the other races back to assist in the attack on Zion. Trinity decides to stay with Neo.
Everyone jacks in and work together to insert Neo into the Source. Smith meets them in the "back door" corridors but is unsuccessful in stopping them. Once Neo is at the door to the Source, the other crews immediately make for Zion.
Neo arrives at the Source and meets the Architect. Meanwhile Smith continues to take over the Matrix, and the attack on Zion begins.
The Architect is supremely arrogant and either unaware of Smith's threat, or unconcerned, and proceeds to tell Neo that his powers in the Matrix are allowed solely because of an anomaly... -
The Logos races back to Zion, arriving just in time to stop the Dock being overrun, but too late to save it.
In the Matrix, Smith arrives at the Oracle's apartment to find her waiting for him. He takes her over and gains insight into the Matrix code, like Neo. As the code of the Matrix is rewritten by Smith the Architect is suddenly aware of his peril. Neo emerges as the only one who can defeat Smith and save both the Machines and the Humans. Logically, the Architect agrees to a peace treaty, and the attack on Zion stops as the Neo goes out to fight Smith in the Matrix.
As the fighting progresses Neo realises that he cannot win - that the only way to defeat Smith is, as he feared, to die. The Oracle speaks out of Smith's mouth encouraging him to make the same choice she did: to sacrifice himself in order to save others. Neo drops his guard and allows Smith to consume him.
At which point the anti-virus code (Neo) begins to overwrite the virus code (Smith) - the two opposites cancel each other out - and Smith is destroyed.
The Matrix is reset, and a fragile peace begins between the Humans and Machines.
Zion rejoices as the Machines begin to leave the city.
Neo emerges from the Matrix, and exulting to be alive falls into the arms of his beloved Trinity and celebrates that most human of emotions: love.
At the beginning of the movie we find out that the Machines have decided to wipe out Zion once and for all: the threat of Neo has grown too large, and the Equation Anomaly (choice) needs to be brought back under control. Since this is not possible through the Matrix (their Agents are easily dispatched by Neo), the Machines attack in the real world through thousands of Sentinals burrowing toward Zion.
The Oracle calls Neo to tell him that the only way to save Zion is to get to the Source, the Machine mainframe. It is later revealed that she wants him to do this in order to bargain for peace in return for destroying Smith. She has foreseen Smith spreading like a virus throughout the Matrix, and thereby threatening the survival of the Machines and Humans alike. She knows that only Neo can stop him, since Neo is his opposite: the anti-virus to Smith's virus.
(Smith then appears and declares that he has been set free by Neo - and reveals that he has chosen to use that freedom to remake everyone in his image. Despite making numerous copies of himself, Smith is unable to beat Neo.)
To get to the Source Neo needs to rescue the Keymaker - someone with intimate knowledge of the "back doors" or programmers access in the Matrix.
The Keymaker is being held by the Merovingian - a man with considerable power in the Matrix, but who has chosen to use that power for his own gain, rather than the good of others. His wife, Persephone, values experience and power above all else. She manipulates her husband as he manipulates others, and manipulates Neo into making a morally ambiguous choice merely for her own amusement and pleasure. In return she takes them to the Keymaker - but the Merovingian discovers what is happening and a huge battle ensues. Neo is split up from the rest of the group, who engage in a high speed running battle on the freeway with the Merovingian's goons, and Agents of the system who view the Keymaker as a major threat.
The Keymaker is ultimately rescued, but the Machines are running a search and destroy mission in the real world for the Human ships. They stumble across the Nebuchadnezzar and destroy it. The crew escape, but Neo now has no way to jack in. Neo has also realised that reaching the Source and fighting Smith may well be his demise. Will he follow the path of the One? Or turn aside?
Another Human ship, the Hammer, running search and rescue, finds the crew of the Nebuchadnezzar, and soon after finds another Human ship the Logos, lying disabled. Neo announces he's ready to get to the Source, and the three crews join together to subvert the security systems. Once the others have got Neo to the Source, they will be unable to do anything more for him, and instead must race back to Zion to assist in the battle. Since Neo will have to stay longer than anyone else at broadcast depth, he decides to take one of the ships, while the other races back to assist in the attack on Zion. Trinity decides to stay with Neo.
Everyone jacks in and work together to insert Neo into the Source. Smith meets them in the "back door" corridors but is unsuccessful in stopping them. Once Neo is at the door to the Source, the other crews immediately make for Zion.
Neo arrives at the Source and meets the Architect. Meanwhile Smith continues to take over the Matrix, and the attack on Zion begins.
The Architect is supremely arrogant and either unaware of Smith's threat, or unconcerned, and proceeds to tell Neo that his powers in the Matrix are allowed solely because of an anomaly... -
The Logos races back to Zion, arriving just in time to stop the Dock being overrun, but too late to save it.
In the Matrix, Smith arrives at the Oracle's apartment to find her waiting for him. He takes her over and gains insight into the Matrix code, like Neo. As the code of the Matrix is rewritten by Smith the Architect is suddenly aware of his peril. Neo emerges as the only one who can defeat Smith and save both the Machines and the Humans. Logically, the Architect agrees to a peace treaty, and the attack on Zion stops as the Neo goes out to fight Smith in the Matrix.
As the fighting progresses Neo realises that he cannot win - that the only way to defeat Smith is, as he feared, to die. The Oracle speaks out of Smith's mouth encouraging him to make the same choice she did: to sacrifice himself in order to save others. Neo drops his guard and allows Smith to consume him.
At which point the anti-virus code (Neo) begins to overwrite the virus code (Smith) - the two opposites cancel each other out - and Smith is destroyed.
The Matrix is reset, and a fragile peace begins between the Humans and Machines.
Zion rejoices as the Machines begin to leave the city.
Neo emerges from the Matrix, and exulting to be alive falls into the arms of his beloved Trinity and celebrates that most human of emotions: love.
FORMATS
1.08GB mkv (h.264) 5.1 sound. Available NOW.
DVD-5 NTSC 5.1 sound. Including special features (trailers and commentary track). Out soon.
DVD-9 NTSC 5.1 sound. As above in higher quality.
PREVIEW
Here's a 13 minute preview of minutes 10 to 23 showing both story/philosophy edits (in Neo conversation with the Oracle) and action edits (in Neo's fight with Smith).
Now you can see what kind of ride you're in for.....!