Zamros
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I've been using an old version of Sony Vegas for years now and its age is starting to show. When I finish my Clone Wars edit, I'll be switching to a different editing software.
I like the open source model so try to support it as much as I can. I'd rather not pirate editing software, and I don't want to get subscribed to Adobe's terrible terrible system. So I figured, why not check out the Open Source editing market?
Pitivi is one currently in development and approaching a stable release. It is written in Python so if you're familiar with that script you can do with the SC as you like. I'll be excited to check it out once v1.0 releases (Currently v0.98).
Openshot seemed like a decent system. Then I noticed that their website hadn't been updated since 2011. So this would probably be a bit of a fixer upper.
Lightworks' Free version seems decent although I'm put off by its output limitations. Not exactly Open if they're withholding software features.
Cinelerra CV is promising, with a seemingly active development cycle. Although it's pretty much just for Linux.
Kdenlive is built on Qt and KDE (Hence the name). It has had an active development cycle since 2003 so it looks pretty promising.
Blender seems like an excellent choice, although it seems to be more of an animation tool than anything so unless I redoing the janky animation of The Killing Joke, I think I'll pass.
Natron is another that could work as an editing software, but it seems to be focused on digital compositing. It could be useful for individual scenes that require that though.
Shotcut has been actively developed since 2011 by a guy using the code that he also developed. It looks cool, but I wouldn't be diving into the code any time soon.
Anyone got experience with any of this software?
I like the open source model so try to support it as much as I can. I'd rather not pirate editing software, and I don't want to get subscribed to Adobe's terrible terrible system. So I figured, why not check out the Open Source editing market?
Pitivi is one currently in development and approaching a stable release. It is written in Python so if you're familiar with that script you can do with the SC as you like. I'll be excited to check it out once v1.0 releases (Currently v0.98).
Openshot seemed like a decent system. Then I noticed that their website hadn't been updated since 2011. So this would probably be a bit of a fixer upper.
Lightworks' Free version seems decent although I'm put off by its output limitations. Not exactly Open if they're withholding software features.
Cinelerra CV is promising, with a seemingly active development cycle. Although it's pretty much just for Linux.
Kdenlive is built on Qt and KDE (Hence the name). It has had an active development cycle since 2003 so it looks pretty promising.
Blender seems like an excellent choice, although it seems to be more of an animation tool than anything so unless I redoing the janky animation of The Killing Joke, I think I'll pass.
Natron is another that could work as an editing software, but it seems to be focused on digital compositing. It could be useful for individual scenes that require that though.
Shotcut has been actively developed since 2011 by a guy using the code that he also developed. It looks cool, but I wouldn't be diving into the code any time soon.
Anyone got experience with any of this software?