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This looks amazing, and it could change just about everything in terms of working with objects in AE:
http://www.motionboutique.com/index.php?RubID=14
I'm really blown away by the possibilities this opens up. I remember first seeing physics simulation in the trailer for what became Indiana Jones and the Staff of Kings, and I remember having a similar reaction in terms of what it meant for the future of gameplay.
Here, though, to have the chance not only to design a new environment for the characters in a film to inhabit, but also to have the environment be able to interact with them? And to be able to do all of this on a home computer? Seems like it might significantly narrow the gap between what ambitious-but-underfunded faneditors and big studios can do. Sign me up!
http://www.motionboutique.com/index.php?RubID=14
I'm really blown away by the possibilities this opens up. I remember first seeing physics simulation in the trailer for what became Indiana Jones and the Staff of Kings, and I remember having a similar reaction in terms of what it meant for the future of gameplay.
Here, though, to have the chance not only to design a new environment for the characters in a film to inhabit, but also to have the environment be able to interact with them? And to be able to do all of this on a home computer? Seems like it might significantly narrow the gap between what ambitious-but-underfunded faneditors and big studios can do. Sign me up!